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The Last Outpost
Trouble In Paradise, Or So They Say
Started by Mecinee, March 14, 2018, 01:13:58 pm
Heyo its me, Mecinee im back.
March 14, 2018, 01:13:58 pm
: March 14, 2018, 01:16:04 pm by Mecinee
Captain-Commander of Allied Command and overall authority of station operations and acting Starfleet command for the surrounding sectors.
First Officer-Executive officer of the station handles most internal affairs and assists the captain with overall decisions regarding personnel and sector operations.
Oversight Officer-The Appointed Oversight officer is to observe the station and its current mission and ensure the funding is begin directed from Starfleet and the republic is begin used to complete and fulfill their mission mandate.
Chief Of Security-The Chief of Security is head of all tactical and security departments on the station and handles security measures for the entire station and has the final word on security operations unless overruled by the XO OR CO
Deputy Chief Of Security-Assistant chief to the Head of security helps run the department and will fill in the for the Chief if he is unable to perform his or her duties.
Security Officer-Handles station security such as patrols, riots, or even intruder alerts, they also handle policing the station under Federation law.
Tactical Officer-Tactical Officers handle the station's defensive systems such as shields, weapons and support craft, however, in times of need, they will pull double duties as security officers if needed.
Chief Medical Officer-The Chief Medical Officer is one of the only officer able to overrule the captain or xo on medical grounds, they control the entire medical department as well as assisting in medical research and science.
Nurse-A nurse is a medical assistant to the Chief medical officer and will usually have a good knowledge of medical procedures, they are usually able to treat most immediate issues such as burns, and injuries, however, lack the skills needed to perform advanced medical procedures.
Medic-Medics will work with the security departments and will assist in combat situations and are trained to administer life-saving treatments whilst in the heat of battle.
EMH-The EMH is an advanced holographic medical programme which can be run to assist the staff of the medical department and help in times of need.
Chief Science Officer-The Chief Science Officer is head of the science department which encompasses Stellar cartography, xenobiology and general sciences which the station might encounter including temporal mechanics and theoretical sciences, the CSO jobs is to ensure that the station has a more than adequate science department and is able to research or solve mysteries the station might encounter for example temporal rifts.
Science Officer- The science officer is a jack of all traits when referring to the science department they have training in all major sciences known and theoretical but lack the advanced skills of a more specialized officer such a xenobiologist.
Astrometrics Officer-The Astrometics officer holds advanced training in Stellar cartography and focused on the study of stellar cartography whilst training at Starfleet academy they are specialist in their field and are best equipped to deal with situations revolving around stellar cartography.
Biologist- A Biologist is highly trained in biology and has the best understanding of organic sciences such as anatmony, they are highly trained and are considered experts in the field of biology.
Botanist- Botanist focus on the study of Plantlife and are the best equipped to help solve issues revolving around plant life and are best fitted to study new plant life or alien plants.
Chief Engineer-The Chief Engineer runs the stations engineering department and is responsible for the maintaining of the station and the overall efficacy of the crew who handle the station's repairs and upgrades.
Engineer-an Engineer is capable of performing all kinds of task on the station and usually, all engineers hold advanced warp theory degrees to ensure they are capable of dealing with some of the more delicate situations in engineering.
Maintenance Officer-Maintenance officers handle stations repairs and upgrades and trained to think on their feet and usually will have to find ways to jury-rig new tech into existing components on the stations such as new shields or weapons and even Romulan designed technologies like a cloak.
Traffic Control Officer-The Traffic control Officer is trained in maintaining shuttles, escape pods and support craft for the station they are usually operations officers but work within the Engineering department due to their diverse training.
Chief Operations Officer-The Chief Operations officer runs the operations department of the station which runs all kinds of staff such as yeomen, personnel officers, and postmaster, all these roles are key to the running of the station, the COO also handles the military administration of systems on the stations outside of the tactical department.
Operations Officer- A operations officer usually specializes in key areas on a starship or starbases, such as Portmasters, Yeomans, and personal aids, they are trained with engineering and tactical training for them to serve multiple varieties of roles, including but not singular to security, engineers, and maintenance officers.
Communications Officer-The Communications Officer is technically its own department and is only overseen by the COO, they handles xenolinguistics and helps translate new languages for the starbase staff.
Counselor-The Counselor is the only other officer capable of relieving the command staff of duty on medical grounds they are usually senior officers and hold the rank of at least Luitenant, they are trained psychiatrists and hold degrees from external training facilities outside of Starfleet, their overall job is to maintain the morale of all staff and advise the captain of any medical issues or concerns such as depression, grief and more serious issues such as suicidal thoughts.
Promenade Administration Officer-The PAO is responsible for the promenade and handles all shop placements,retail and overall policies for the stations trading floor, and will enforce federation laws on trade on the starbase.
Diplomatic Attache-Diplomatic attaches are assigned to visiting diplomats and are capable of instructing the visiting diplomats on protocols and proper regulations on the station to allow easy transfer of the visiting dignitaries.
Trade/Commerce Officer-The Commerce officer is the administrator of all shipments and cargo that the station receives and are key in stopping slavery and illegal substances from boarding the station, they inspect cargo and ensure all federation laws are followed, they work very closely with the PAO or sometimes are even the PAO.
Traders- Will handle trade with the station's personnel and sell items to store owners.
Shop Owners-Run shops and business on the starbase.
Ferengi Alliance Overseer-the FAO will oversee the stations trading and will at times "Assist" the Starfleet officers with "Imporving" their station's trade.
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Trouble In Paradise, Or So They Say
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