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Name: Valkyra Aesir
Type: Humanoid (Non-Ascended), Energy Being (Ascended)
Average Life Span: 1000 (Natural), Immortal (Ascended)
Ethnicities:
*High Valkyr : Characterised by their Blue skin they are the royals and nobles of society
*Military Caste : Characterised by Violet/Teal skin they make up all military members.
*Ardat'Yakshi : All Colours, a Rare genetic flaw caused by producing pure blooded valkyr
*Workers Caste : Characterised by their rare Green skin colour. It is said this rare colour was granted as a gift by the gods.
The vast majority of Valkyrians have markings on their skin. Either via permanent tattoo or natural markings.
Society:
Socially the Valkyr appear and often come off as aristocratic and disinterested in other beings. This is mostly because of the deeply rooted ideals and beliefs of non-interference and their mental discipline. Given that they are a race of telepaths and empaths they have long established rules on social etiquette when dealing with other races on the basis that they do not read the minds of others without their permission or without some sort of authorization, this also resulted in a long tradition (mostly out of obvious necessity) of only telling the truth.
They are a fairly spiritual people with deeply rooted practices concerning birth, death, anniversarys, romantic involvements and other matters. Very little data has been made public by the Valkyr as their spiritual practices are very personal to them and it is considered a great and near unimaginable honour for non-Valkyr to bare witness or even participate in these events.
Often, it can be noted they are a fairly strict people, this is mostly because the Valkyr value punctuality and presentation quite highly.
In matters of humour, they Valkyr often appear as if they do not have a sense of humour. The Valkyr sense of humour is quite different to what other races consider humour. As such they do not find slapstick amusing. However paradox humour such as oxymoron's can provide some entertainment. They are however great fans of topical and satire humour.
Diet:
The Valkyrian diet also considerably contributes to the perceptions of their attitude, predominantly in that they do not drink alcohol for reasons the Valkyr have curiously never made entirely public. They typically drink viscous fluids high in various nutrients that come in bright colours.
Food wise, they're actually vegetarians and have actually been noticed showing disgust when presented with meat in their food by other persons. Even though some of their food has had the appearance of meat such as their own staple food of O'klar, but it's actually a sort of noodle dish.
Valkyrian Promiscuity and Biology
As an all "Female" Species there had been rumours to their promiscuity from younger races that exist in their space. This is because they reproduce through parthenogenesis by attuning their neurological system with the mate of their choosing sharing electrical impulses via the skin. During this process the "Mother" provides two copies of her genes to the child while the "Father" is used as a map to randomize the genes as such no DNA is taken from the father. This results in the offspring being 100% Valkyr. However, some traits are taken from the "Father" and it is generally considered taboo for two Valkyr to reproduce and have pureblood children. This is because it, while extremely rare, can produce Ardat'Yakshi. The genetic flaw interferes with the bonding process which results in an extremely painful death of the partner that to their perspective feels like its lasting centuries but an extreme and near narcotic degree of endorphins released into the Ardat'Yakshi's system.
There was a time, before the Valkyr left their homeworld and found other members of the species that breeding between other Valkyr members was normal and Ardat'Yakshi's were so rare it was believed to be one in every 50,000 births. Now its one in every 12,000.
The "Father's" DNA is actually decoded during the process and certain traits are taken from them and placed into the child, producing a better child. This has allowed for an advancement of the species as a whole. However selective breeding is outlawed.
Valkyr Technology
The Valkyr were one of the first civilizations to awaken in the galaxy next to the Q and Suulurians and like them achieved a hyper-advanced state of technology that allowed them to also achieve omnipotence as the Q call it or Ascension as the Valkyr call it. The first and only members of the species to ascend were the Council and Royal family who frequently shift in and out of their corporeal form. Some members of the race will often be "Uplifted" to join their species when they have made a significant contribution to the Ascendancy.
One of their often under looked technologies is Mass Replication. A Process used in starship construction and repairs as well as construction in general. This process allows Valkyr worker bees and shipyards to replicate the materials they need on the go during the construction process.
Another technology is the Phased Disassembly Array. These arrays break down materials both organic and inorganic at the atomic level and separates them by their atomic weight. Automated Robotic workers then rebuild them by recombining the atoms into the desired component, alloy or material. Very similar to Replicators but far more efficient for large scale construction and is also used for mining using Micro-Arrays on mining craft which target asteroids, meteors, comets or even other vessels and take them apart at the atomic level in order to start storing it for reconstitution.
Weapons wise the Valkyr use devices simply referred to as "Pulse Cannons" and "Valkyr Beam Weapon".
The Pulse cannon fires a supercharged pulse of anti-ions which disrupts shields and gives a negative electrical charge to a ships hull and can disrupt electrical systems due to the negative polarity being incompatible with the ships systems, this overloads the power relays and renders some system inoperable, making this weapon very lethal if used for sub-system targeting. Damage to the hull is standard for that of an Anti-Particle Weapon. They have a blue hue.
Valkyr Beam Weapons are more specifically Plasma Weapons. Blue in colour they fire a beam of plasma enhanced with a hybrid module that introduces Anti-Matter into the stream. These weapons were mainly designed to work against shields and hulls found on vessels belonging to the Hadin but have been quite capable of dispatching vessels of other races.
Drone weapons is their primary torpedo type. Drones are small in size, at the length of a 4x4 piece of wood and the height of a 21st century Computer tower on its side. Their casing is apparently decorative with a yellow cap on the front, this is however a BIo-Synthetic alloy that generates its own electrical field allowing the weapon to bypass certain shield types. They are self-propelling and have an advanced onboard Targeting AI allowing the drone to follow its target, near indefinitely until its either shut off, target destroyed or it runs out of power. They appear very decorative in the form of a squid like creature.
Their technology is heavily based on Quantum theory, Bioengineering and the VTAG and Holographic interfaces.
VTAG or Valkyr Technology Activation Gene is a specific gene in the DNA of all Valkyr. This Gene is constantly active, instructing various groups of cells within an Valkyr's body to produce a series of proteins and enzymes that interact with the Skin, Nervous system and brain which allows the Valkyr to operate Valkyr technology even by thought alone, e.g. The Valkyr Shuttles and Strike Craft. This gene is required to operate virtually all Valkyr devices and vehicles of Military origin. As such the gene is most likely artificial in origin and used as a security measure.
Being a carrier alone is simply not enough either. For technology that uses mental control with the gene the user must have a degree of mental discipline in order to maintain control successfully without problem.
Valkyr Shields come in two types, Alpha and Omega..
Alpha shields is shorthand for shields used on Platforms, Ships, Deployable Satellites and Stations, while Omega are used to provide coverage for Cities, Colonies, Outposts, Mining Outposts etc.
Alpha shields draw power from the main power source and are typically in a canopy layout to provide full coverage while at the same time if one fails, the others can compensate. Unlike most shield types where it is generated from a single point on the ship which requires more power and is more vulnerable and prone to failure. They take no damage from Ballistic weaponry such as Rockets, Vulcan Cannons etc. However Ballistic/Energy Hybrids such as MagRails do some damage. Alpha Shields were designed to take a beating and defend against Hadin Beam Cannons and while capable of defending from other weapon types, are vulnerable to Hadin Supercapital ship weapons and the Hadin weapons found on Dreadnoughts.
Omega Shields draw vast amounts of energy when active. As long as they are supplied with power, they can remain active indefinitely, regardless of the pressure or damage being put on them. These are limited to places of High Importance such as Capital and Major Cities and Vital Outposts. Others are fitted with S-Omega Shields (Sub-Omega) which use less power at the cost of defence ability.
Interactions with other races:
The Valkyrian Ascendancy and it's military the Valkyrian Starfleet are governed by a series of directives, protocols, regulations and laws. The prime and ultimate directive is that of non-interference with races yet to discover faster than light technology in all its forms. This has applied to all races, save one, The Asgard.
As the mediators and centrists of the Triad they are closely allied and guarded friends of the Q and Suulurians, an alliance that has lasted countless aeons. As for younger races they are relatively viewed as enigmatic and cryptic. Often watching on in silence or providing cryptic phrases from time to time. Their friendship is not easily earned, neither is their trust.
In recent years they broke their silence and made themselves known to the Olympians and their Alliance but remain out of their conflict. Only speaking with them when they feel it necessary or worth while. Until now many races believed the vast nebula known to the Asgard as the Shroud of Loki to be a warning zone. The Nebula would cause damage to vessels and confuse navigators and computers, resulting in ships turning around to leave.
The Special Relationship with the Asgard:
Early in Asgard history the Valkyr made unintentional contact with them. Asgard space sits relatively close to the Shroud of Loki, acting as a buffer preventing vessels from approaching it.
During the earliest days of Asgard civilization a Valkyr Cruiser did infact happen to make an emergency landing on the Asgard homeworld which at the time was simply known to the Valkyr as "Y71-XP3" and to the Asgard at the time as "Home". The Destroyer crash landed within a dense forest which their sensors identified as far from the nearest sizeable settlement, in reality the sensors did not detect a settlement still under construction nearby.
The crash landing did attract the attention of the locals, this resulted in contamination of their society. Over the weeks and months the remaining living Valkyr crew spent repairing their vessel and awaiting an answer to their distress call, the local civilization had already started to idolize the craft, believing it to be from the heavens. The contamination would of remained fairly low if the crew were not forced to leave the vessel in order to gather supplies. The locals saw the Valkyr within their EVA Suits (Known to the Valkyr as Encounter Suits) and were awe stricken. Never had they seen anything like them. The local population which had grown dramatically due to reports of a piece of heaven landing to the ground, watched the Valkyr and surrounded them.
The Valkyr knew that they had no choice but to cooperate if they wished to get the supplies they needed to finish repairs, such as gold which was located in a mine some distance from their location, near a major settlement.
The Valkyr known as Tho'ran, Lo'kiir, O'diin and Frey'ur. The locals naturally questioned the Valkyr and knowing that cooperation was their only means of rescue, the Valkyr did their best to shroud the truth within mythology. Eventually they saw potential in what contaminating these people could do as the locals had no laws, no rulings. They frequently battled over land and even over women.
The Valkyr on the planet became known as Thor, Loki, Odin and Freya. The basis of Asgard Mythology. The people even began calling themselves Asgard from the Valkyr word "Asgadia" a term for Enlightened. The Asgard homeworld became known too as Asgard. A long line of tradition was created with each ruler being known as Odin and each son born of him known as Thor and Loki.
When the Valkyr were saved the Valkyr in question were naturally brought before a court for debriefing and potential court marshal for violating their highest laws. It was decided they would not be punished as they did what was nessisary to ensure no technology would be left behind.
Over the centuries a Valkyr vessel would visit Asgard to observe the Asgard people, and each time they visited the people had grown more civilized and more honourable. Eventually the Asgard discovered faster than light technology and became one races to enter a formal alliance with the Valkyr. One the Valkyr hold in high regard.