Hey Guys,
I just installed the Ultimate Edition and noticed that all my keybindings where different. The numpad no longer controls my 3rd person view and the number keys are all admin functions it appears. Now i know how i can set those back by copieing over my CE settings, but I was wondering if this change is intentional? If so, why are there so many admin commands bound by default? I don't think thats a good default setting tbh.
Serris setup the RPGXUE/SE configs and can likely tell you more, but my understanding is that the key bindings are intentional and are meant to make things easier on everyone - are you using an English/standard keyboard layout?
Quote from: Veritas on May 09, 2014, 04:49:40 PM
Serris setup the RPGXUE/SE configs and can likely tell you more, but my understanding is that the key bindings are intentional and are meant to make things easier on everyone - are you using an English/standard keyboard layout?
I did absolutely nothing to the key binds, but I
did replace the autoexec.cfg file with CVARS meant to make the entire experience a lot smoother. It forces "CG_DeferPlayers 0", which removes the need to hit tab every time someone changes their player model. I also forced "CG_FirstPersonBody 1" to let people more accurately gauge how their emotes look relative to everyone else from a first-person perspective, and every graphics setting is set to maximum, except for color depth. You'll probably just have to re-bind everything or transplant your settings from your previous autoexec.cfg.
Sorry, my mistake.
It's also worth noting that pretty soon the Configurator will be back and you'll be able to setup your autoexec.cfg using it.
Ah right. Then i dont know why all my binds where kinda messed up. It was verry annoying anyway :P Having a configurator would be great though. An yes, I am using ENG US keyboard layout ;)
com_hunkMegs "512"
r_mode "-1"
r_fullscreen "0"
r_customwidth "1280"
r_customheight "720"
r_ext_compress_textures "0"
r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
r_texturebits "32"
r_picmip "0"
r_flares "1"
rate "25000"
cl_allowDownload "0"
cl_noDelta "1"
name "^7Muri Sinnkir"
model "muri/combat/gold"
height "1.0928"
age "29"
race "Orion"
CG_DeferPlayers "0"
CG_FirstPersonBody "1"
unbind z
bind ' "equip"
bind enter "+button2"
bind f "flashlight"
bind pgup "thirdPerson"
bind pgdn "thirdPersonRevert"
bind uparrow "+thirdPersonPitchDown"
bind downarrow "+thirdPersonPitchUp"
bind rightarrow "+thirdPersonAngleLeft"
bind leftarrow "+thirdPersonAngleRight"
bind mouse5 "shake 20;playSound sound/impact/impact2"
bind mouse4 "shake 20;playSound sound/impact/impact4"
bind kp_end "playSound sound/phaser/beam1"
bind kp_downarrow "playSound sound/phaser/beam4"
bind kp_pgdn "playSound sound/torpedo/photon"
bind kp_leftarrow "playSound sound/disruptor/beam4"
bind kp_5 "playSound sound/disruptor/cannon"
bind kp_rightarrow "playSound sound/torpedo/quantum"
bind kp_home "playSound sound/positron/beam2"
bind kp_uparrow "playSound sound/positron/cannon"
bind kp_pgup "playSound sound/torpedo/positron"
bind kp_ins "playSound sound/torpedo/chroniton"
bind kp_minus "shake 10;playSound sound/collision/collision1"
bind kp_plus "shake 20;playSound sound/collision/collision2"
bind ctrl "+movedown"
bind space "+moveup"
bind q "emote injured1"
bind r "emote combadge1"
bind c "emote benchsit1_idle"
bind x "emote benchsit1_2stand"
bind v "emote sit6"
bind b "emote stand3"
bind n "emote table_eat1"
bind m "emote crowdlook3"
bind p "emote console3_idle"
bind u "emote console3_left"
bind i "emote console3"
bind o "emote console3_right"
bind semicolon "emote dive1"
bind / "emote get_up1"
bind j "emote console2"
bind k "emote console4"
bind l "emote console5"
bind h "emote handgesture3"
bind g "emote handgesture5"
bind F3 "playMusic music/Tension/Building"
bind F4 "playMusic music/Tension/Sting"
bind F5 "playMusic music/Tension/corebreach"
bind F6 "playSound sound/voice/computer/voy3/coreoffline;playMusic music/loss"
bind F7 "playSound sound/voice/computer/cin/06/ejectioninitiated;playMusic music/loss"
bind F8 "playMusic music"
bind F9 "fxGun chunks 150 1"
bind F10 "fxGun elec_explosion 2"
bind F11 "fxGun surf_explosion 15 5"
bind alt "playMusic music/Combat/RomulanAttack"
bind 1 "playMusic music/BridgeCommander/Episode3"
bind 2 "playMusic music/BridgeCommander/Episode5"
bind 3 "playMusic music/Tension/SomethingIsThere"
bind 4 "playMusic music/Combat/Desperation"
bind 5 "playMusic music/Combat/DifficultBattle"
bind 6 "playMusic music/BorgSpace/Battle2"
bind 7 "playSound sound/voice/Borg/hail"
bind 8 "playSound sound/voice/8472/misc/taunt1"
bind 9 "playSound sound/cloak/decloak"
bind 0 "playSound sound/cloak/cloak"
bind - "fxGun sparks 700"
bind = "fxGun steam"
bind \ "fxGun fire 50"
bind del "flushFX"
bind , "useent 701"
bind . "spawnchar"
bind z "emote hypospray"
//
This is the contents from my autoexec.cfg file. The recent 1.1.5 update overwrote it again. I think there are alot of binds in there that don't really make sence tbh and also wreak havok with my normal binds.
Also, the configure.exe which came with the update sais its missing a launcher.cfg file.
Quote from: Martin Thompson on May 10, 2014, 06:38:24 PM
com_hunkMegs "512"
r_mode "-1"
r_fullscreen "0"
r_customwidth "1280"
r_customheight "720"
r_ext_compress_textures "0"
r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
r_texturebits "32"
r_picmip "0"
r_flares "1"
rate "25000"
cl_allowDownload "0"
cl_noDelta "1"
name "^7Muri Sinnkir"
model "muri/combat/gold"
height "1.0928"
age "29"
race "Orion"
CG_DeferPlayers "0"
CG_FirstPersonBody "1"
unbind z
bind ' "equip"
bind enter "+button2"
bind f "flashlight"
bind pgup "thirdPerson"
bind pgdn "thirdPersonRevert"
bind uparrow "+thirdPersonPitchDown"
bind downarrow "+thirdPersonPitchUp"
bind rightarrow "+thirdPersonAngleLeft"
bind leftarrow "+thirdPersonAngleRight"
bind mouse5 "shake 20;playSound sound/impact/impact2"
bind mouse4 "shake 20;playSound sound/impact/impact4"
bind kp_end "playSound sound/phaser/beam1"
bind kp_downarrow "playSound sound/phaser/beam4"
bind kp_pgdn "playSound sound/torpedo/photon"
bind kp_leftarrow "playSound sound/disruptor/beam4"
bind kp_5 "playSound sound/disruptor/cannon"
bind kp_rightarrow "playSound sound/torpedo/quantum"
bind kp_home "playSound sound/positron/beam2"
bind kp_uparrow "playSound sound/positron/cannon"
bind kp_pgup "playSound sound/torpedo/positron"
bind kp_ins "playSound sound/torpedo/chroniton"
bind kp_minus "shake 10;playSound sound/collision/collision1"
bind kp_plus "shake 20;playSound sound/collision/collision2"
bind ctrl "+movedown"
bind space "+moveup"
bind q "emote injured1"
bind r "emote combadge1"
bind c "emote benchsit1_idle"
bind x "emote benchsit1_2stand"
bind v "emote sit6"
bind b "emote stand3"
bind n "emote table_eat1"
bind m "emote crowdlook3"
bind p "emote console3_idle"
bind u "emote console3_left"
bind i "emote console3"
bind o "emote console3_right"
bind semicolon "emote dive1"
bind / "emote get_up1"
bind j "emote console2"
bind k "emote console4"
bind l "emote console5"
bind h "emote handgesture3"
bind g "emote handgesture5"
bind F3 "playMusic music/Tension/Building"
bind F4 "playMusic music/Tension/Sting"
bind F5 "playMusic music/Tension/corebreach"
bind F6 "playSound sound/voice/computer/voy3/coreoffline;playMusic music/loss"
bind F7 "playSound sound/voice/computer/cin/06/ejectioninitiated;playMusic music/loss"
bind F8 "playMusic music"
bind F9 "fxGun chunks 150 1"
bind F10 "fxGun elec_explosion 2"
bind F11 "fxGun surf_explosion 15 5"
bind alt "playMusic music/Combat/RomulanAttack"
bind 1 "playMusic music/BridgeCommander/Episode3"
bind 2 "playMusic music/BridgeCommander/Episode5"
bind 3 "playMusic music/Tension/SomethingIsThere"
bind 4 "playMusic music/Combat/Desperation"
bind 5 "playMusic music/Combat/DifficultBattle"
bind 6 "playMusic music/BorgSpace/Battle2"
bind 7 "playSound sound/voice/Borg/hail"
bind 8 "playSound sound/voice/8472/misc/taunt1"
bind 9 "playSound sound/cloak/decloak"
bind 0 "playSound sound/cloak/cloak"
bind - "fxGun sparks 700"
bind = "fxGun steam"
bind \ "fxGun fire 50"
bind del "flushFX"
bind , "useent 701"
bind . "spawnchar"
bind z "emote hypospray"
//
This is the contents from my autoexec.cfg file. The recent 1.1.5 update overwrote it again. I think there are alot of binds in there that don't really make sence tbh and also wreak havok with my normal binds.
Also, the configure.exe which came with the update sais its missing a launcher.cfg file.
... Shit. I could have sworn I replaced my personal autoexec before it was pushed out. I'm going to pull the update and verify the installer code. It
should be generating a file, but it isn't.
Sorry for making your life difficult serris :p
Quote from: Martin Thompson on May 11, 2014, 05:42:19 AM
Sorry for making your life difficult serris :p
It's my fault for screwing up in the first place. Did that installer work?
It fixed the issue with the configuration tool (albeit i had to rename the install location to Ultimate Edition in stead of standard edition) but something is still messed up with the autoexec.cfg. I'm going toi re-download and re-install the ultimate edition just to be sure i didnt mess anything up on my end.
Quote from: Martin Thompson on May 11, 2014, 07:50:30 AM
It fixed the issue with the configuration tool (albeit i had to rename the install location to Ultimate Edition in stead of standard edition) but something is still messed up with the autoexec.cfg. I'm going toi re-download and re-install the ultimate edition just to be sure i didnt mess anything up on my end.
You can overwrite it with this in Notepad:
com_hunkMegs "512"
r_ext_compress_textures "0"
r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
r_texturebits "32"
r_picmip "0"
r_flares "1"
rate "25000"
cl_allowDownload "0"
cl_noDelta "1"
CG_DeferPlayers "0"
CG_FirstPersonBody "1"
//That'll save you a lot of time.