The Last Outpost

General Discussion => Announcements => Topic started by: Serris on September 06, 2015, 11:20:53 PM

Title: RPG-X Updates & Patch Notes -- September 6th, 2015
Post by: Serris on September 06, 2015, 11:20:53 PM
(https://last-outpost.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FB9yk1zT.png&hash=ce08b5d7b21377633f184248d06962a753092fbc)

(https://last-outpost.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FxmVSHtM.png&hash=1b948c506ca70caad05f7eb27bac546f1f6bf987)


This long overdue patch adds some content to Ultimate, and some much-appreciated fixes to both Standard and Ultimate by Quantum Novae (http://www.last-outpost.net/forum/index.php?action=profile;u=783). All shall bask in his glory... or send him a thank-you. Seriously, a lot of these fixes wouldn't have made it in if it weren't for him.

(https://last-outpost.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FvF93nMl.png&hash=88a005dd1819e5f9886cddbc25109083182f1b36)

(https://last-outpost.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FL3bsVaJ.png&hash=32a73ad7b9305ca3bb716b2e3431d58349c41540) (https://drive.google.com/file/d/0B4Fu5J1iswHiYlMyTXdRZy1FMDg/view?usp=sharing)

Patch Notes - Version 1.3:

•    fs_homepath now defaults to C:\RPG-X.

•    The following maps have been added:
         •    C7-1_1
         •    C7-1_2
         •    C7-1_3
         •    C7-1_4
         •    C7-2_1
         •    C7-2_2
         •    C7-2_3
         •    C7-2_4
         •    C7-2_5
         •    C7-2_6
         •    C7-2_7
         •    C7-2_8
         •    C7-2_Retro
         •    C7-3_1
         •    C7-3_10
         •    C7-3_11
         •    C7-3_2
         •    C7-3_3
         •    C7-3_4
         •    C7-3_5
         •    C7-3_6
         •    C7-3_7
         •    C7-3_8
         •    C7-3_9
         •    C7-3_Retro
         •    ERP_Defiant
         •    ERP_Defiant_BD

•    View portal render distance has been increased from 256 to 2048.
         •    The following maps are affected:
                   •    Cassini_Beta3
                   •    CTF_Ancient_Bajor
                   •    NCV_Senmerv
                   •    RPG_Relativity
                   •    Scav-Pro-Malon
                   •    USS_Dauntless_1-2
                   •    USS_Poseidon-A
                   •    V2-Poseidon-A

•    Star Trek: The Lost Era Model Pack has been added.
         •    The following player skins are now available:
                   •    Barnes2
                   •    Jianyu2
                   •    Li2
                   •    MBynar2
                   •    Tyvas2
                   •    Vetrel2
                   •    Zhang2

•    DH_RPG_USSAurora has received a Star Trek: The Lost Era themed retexture.
         •    These changes also affect STRP_Dallas.

•    DeltaFlyerV2 has received a Star Trek: Nemesis themed re-texture.
         •    These changes also affect ERP_Defiant and ERP_Defiant_BD.

•    The viewscreen on RPG_Daedalus now functions correctly.

•    Cassini_Beta3 now has proper doorbell textures.

•    RPO_Defiant now has proper doorbell textures.

•    STRP_Defiant now has proper doorbell textures.

•    Starbase315 has had some textures resized to prevent a memory error when loading RPG_AcademyV1.

•    Andorian and Bolian female models wearing the movie uniform now have proper body textures.

•    Selar's movie uniform model now has proper head textures.

•    Spider's movie uniform model now has proper head textures.

_________________________________________


(https://last-outpost.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fh4KN85U.png&hash=9cbc013dc557600c4c24d701851f1d5c1abd037b)

(https://last-outpost.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FL3bsVaJ.png&hash=32a73ad7b9305ca3bb716b2e3431d58349c41540) (https://drive.google.com/file/d/0B4Fu5J1iswHiZndsS09aSms4Nkk/view?usp=sharing)

Patch Notes - Version 1.2:

•    fs_homepath now defaults to C:\RPG-X.

•    View portal render distance has been increased from 256 to 2048.
         •    The following maps are affected:
                   •    Cassini_Beta3
                   •    CTF_Ancient_Bajor
                   •    NCV_Senmerv
                   •    RPG_Relativity
                   •    Scav-Pro-Malon
                   •    USS_Dauntless_1-2
                   •    USS_Poseidon-A
                   •    V2-Poseidon-A

•    The viewscreen on RPG_Daedalus now functions correctly.

•    Cassini_Beta3 now has proper doorbell textures.

•    RPO_Defiant now has proper doorbell textures.

•    STRP_Defiant now has proper doorbell textures.

•    Starbase315 has had some textures resized to prevent a memory error when loading RPG_AcademyV1.
Title: Re: RPG-X Updates & Patch Notes -- September 6th, 2015
Post by: Quantum Novae on September 07, 2015, 04:17:56 AM
Yeah glory, come to me!  8)
Title: Re: RPG-X Updates & Patch Notes -- September 6th, 2015
Post by: Quantum Novae on September 07, 2015, 05:48:50 AM
Serris, I think the patch needs a patch

[spoiler](https://last-outpost.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FkuGZPXi.png&hash=580dac01637f5966d0a80517abed2abea52245db)
And fs_homepath is "C:"[/spoiler]
Title: Re: RPG-X Updates & Patch Notes -- September 6th, 2015
Post by: Serris on September 07, 2015, 11:04:40 AM
fs_homepath being in C:\ is intentional, but you're right, I forgot to create a subfolder for it. I'd actually meant to put it in C:\RPG-X. I couldn't get the installers to properly generate an autoexec.cfg with the correct fs_homepath because Inno Setup 5's scripting language can't properly interpret the context of quotes when dealing with its own constant parameters, like the install directory of the application. C:\ was the only constant I could force without breaking the shortcut target lines with spaces.
Title: Re: RPG-X Updates & Patch Notes -- September 6th, 2015
Post by: Serris on September 07, 2015, 11:24:32 AM
The patch has been pulled and re-uploaded with the correct fs_homepath. Anyone who downloaded this prior to 11:23 AM EDT / 4:23 PM BST, September 7th, 2015 should uninstall the patch via Control Panel and redownload the fixed patch.
Title: Re: RPG-X Updates & Patch Notes -- September 6th, 2015
Post by: Quantum Novae on September 07, 2015, 11:33:17 AM
The main problem is that I have the application in "C:\Program Files\The Last Outpost RPG-X Ultimate Edition" but the patch installer hasn't "The Last Outpost" before "RPG-X Ultimate Edition" as default path, so it creates a new folder with the new pk3 files, but it's dissociated from the exe.
Title: Re: RPG-X Updates & Patch Notes -- September 6th, 2015
Post by: Serris on September 07, 2015, 03:18:46 PM
Quote from: Quantum Novae on September 07, 2015, 11:33:17 AM
The main problem is that I have the application in "C:\Program Files\The Last Outpost RPG-X Ultimate Edition" but the patch installer hasn't "The Last Outpost" before "RPG-X Ultimate Edition" as default path, so it creates a new folder with the new pk3 files, but it's dissociated from the exe.

The new installer should default to that directory instead of "RPG-X Ultimate Edition".
Title: Re: RPG-X Updates & Patch Notes -- September 6th, 2015
Post by: Serris on November 11, 2015, 01:15:41 PM
UPDATE: These patches are now included with the full client releases and are no longer required to be downloaded separately.