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Author Topic: Klaw's Mapping Class  (Read 1957 times)

Klaw

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Re: Klaw's Mapping Class
« Reply #15 on: August 11, 2017, 04:26:27 pm »

Going live in about 35 minutes :)

Hope to see you all there
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Martin Thompson

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Re: Klaw's Mapping Class
« Reply #16 on: August 18, 2017, 01:55:21 pm »

Will there be more today?
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Klaw

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Re: Klaw's Mapping Class
« Reply #17 on: August 18, 2017, 03:18:31 pm »

Will there be more today?


That's a good question, with everything that has happened this week, I kinda forgot about this (I'm a bad person...)

I *just* got home from a funeral, I'm currently decompressing - so I'm going to probably take this week off.

I hope nobody is too disappointed in me :(

However, this would be a perfect time to catch up. I uploaded videos from weeks 2 and 3 to my Twitch Channel. If you missed something, they're there - right around 30 minutes, and it can help catch you up with where we'll be going next week.

I am sorry for the lack of forethought about this. I promise, I'm usually better about this.
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Martin Thompson

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Re: Klaw's Mapping Class
« Reply #18 on: August 18, 2017, 03:36:42 pm »

Will there be more today?


That's a good question, with everything that has happened this week, I kinda forgot about this (I'm a bad person...)

I *just* got home from a funeral, I'm currently decompressing - so I'm going to probably take this week off.

I hope nobody is too disappointed in me :(

However, this would be a perfect time to catch up. I uploaded videos from weeks 2 and 3 to my Twitch Channel. If you missed something, they're there - right around 30 minutes, and it can help catch you up with where we'll be going next week.

I am sorry for the lack of forethought about this. I promise, I'm usually better about this.

No problem Klaw. My condolences for your loss. From the looks of it you've had a rough week so it's understandable you didn't got around to it. I was just watching part 3 and hope to see more in the coming weeks!
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Klaw

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Re: Klaw's Mapping Class
« Reply #19 on: August 18, 2017, 03:38:54 pm »

Next week for sure, I'll take a little walk through the models - and some different things that can be done with them, may even start playing a little with Skyboxes too.
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Klaw

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Re: Klaw's Mapping Class
« Reply #20 on: September 28, 2017, 06:07:29 pm »

*sigh* I should try and find the free time to pick this back up...
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JSpaced10

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Re: Klaw's Mapping Class
« Reply #21 on: October 06, 2017, 07:10:27 am »

HI Klaw,
Just wanted to say: I'm really enthusiastic about this class, BUT I will probably not be able to make the live stream.
I'm going to review your videos, enjoy your Bob Ross impression and work along but behind you.

Thank you for doing this.

"If you like, put a happy little Klingon in there..."
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Klaw

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Re: Klaw's Mapping Class
« Reply #22 on: October 06, 2017, 07:38:45 am »

You haven't missed much - and I haven't had the time to pick it up. but that is likely about to change - at least for a couple of weeks :)
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JSpaced10

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Re: Klaw's Mapping Class
« Reply #23 on: October 24, 2017, 09:42:38 am »

Getting caught up on your videos, they're well put together, nice and logical. I cut my teeth on UnrealEd, so Radiant is VERY different.
Will you be doing any advance tutorials? I'm really keen to learn the trick for "comms windows". There's a map (forget which one) where you can call down to the engineering office (I think) and see the other character in real time. Is that something you can put on your list to cover?
Another question, which affects my planning: can you change/ modify skyboxes? If I want to simulate a map moving from one sector of space to another, is that possible? Can you have two skyboxes, if you want a combined ship/ planetside map?

Thanks again.
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Klaw

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Re: Klaw's Mapping Class
« Reply #24 on: February 01, 2018, 10:11:46 pm »

It's been too long...

looking at possibly reviving this a bit. keep an eye out, may have some new content this weekend (if I don't stream it :P)
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Martin Thompson

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Re: Klaw's Mapping Class
« Reply #25 on: February 02, 2018, 09:32:38 am »

I'd like to see this back!
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Klaw

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Re: Klaw's Mapping Class
« Reply #26 on: February 02, 2018, 09:49:45 am »

jspaced, I missed you questions - I'm sorry about that!

To answer both of your questons, yes.

The camera thing is something I have mixed success with, but it's something 'm using right now in a map I'm working on, so far - it's behaving :). I do plan on touching on that semi-soon.

As for skybox - I did this trick on Nova, by using a target_alert. The trick here is to make sure that you have a solid box that isn't affected by the entity (and I'll go into more detail, and can certainly touch on that a bit too soon-ish).
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Martin Thompson

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Re: Klaw's Mapping Class
« Reply #27 on: February 03, 2018, 03:20:28 pm »

Will you be doing any advance tutorials? I'm really keen to learn the trick for "comms windows". There's a map (forget which one) where you can call down to the engineering office (I think) and see the other character in real time. Is that something you can put on your list to cover?

Yes, as a matter of fact, I made that on the Dauntless v1.2 map. I could also assit with that if you require help setting that up.
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