New condump
D:Program FilesThe Last Outpost RPG-X Complete EditionbaseEFpak3.pk3
(1685 files)
D:Program FilesThe Last Outpost RPG-X Complete EditionbaseEFpak2.pk3 (794
files)
D:Program FilesThe Last Outpost RPG-X Complete EditionbaseEFpak1.pk3 (67
files)
D:Program FilesThe Last Outpost RPG-X Complete EditionbaseEFpak0.pk3
(19069 files)
D:Program FilesThe Last Outpost RPG-X Complete EditionbaseEFminari.pk3
(11 files)
D:Program FilesThe Last Outpost RPG-X Complete EditionbaseEFmapextras.pk3
(84 files)
D:Program FilesThe Last Outpost RPG-X Complete Edition/baseEF
----------------------
83566 files in pk3 files
Loading dll file qagame.
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2qagamex86.dll)...
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2qagamex86.dll) failed:
"Failed loading D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2qagamex86.dll: Määritettyä osaa ei löydy.
"
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2qagamex86.dll)...
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2qagamex86.dll) failed:
"Failed loading D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2qagamex86.dll: Määritettyä osaa ei löydy.
"
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2qagamex86.dll)...
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2qagamex86.dll) failed:
"Failed loading D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2qagamex86.dll: Määritettyä osaa ei löydy.
"
Sys_LoadDll(qagame) failed to load library
Failed to load dll, looking for qvm.
Loading vm file vm/qagame.qvm...
VM file qagame compiled to 1847672 bytes of code
qagame loaded in 5144800 bytes on the hunk
------- Game Initialization -------
gamename: rpg-x2
gamedate: Oct 24 2009
Float to int casting behaviour: ISO compliant
Not logging to disk.
target_speaker without a noise key at (294 -876 692)ERROR: Couldn't read in
file: maps/taren-a2.locations!
20 teams with 28 entities
12 items registered
-----------------------------------
------- BotLib Initialization -------
loaded weapons.c
loaded items.c
loaded syn.c
loaded rnd.c
loaded match.c
------------ Map Loading ------------
trying to load maps/taren-a2.aas
Fatal: can't open maps/taren-a2.aas
69 bots parsed
48 arenas parsed
Initializing RPG-X Globals...765 entities loaded.
COMPLETED
,.
..:, :Xt. ,:.
,=+t: .IRX= :++=.
.=iVt:. :RYYI. .itt+
.:tXI=;. tRtiV; ,IYY:.
.+;ii=;. ,XVi+Vt. :tIi+
.;ti;;:. +RI++IY, ,+tt=.
,++YY;. ,XXi+++X= ;IYI=.
;ttY+;. .,=iVRI++++YX+;. ;VYt;
.;ii+=, .;IXRRXVi++++iVRXVi:. ,=iii.
.==;ti, .;YRRVVXYii+++++IVIVRXt, ,+=tI=
.iitY=, .tRRVXXVRV+++ii++YRXVIYXV; :tYti,
.+iii=,,IBVVXYiiXViiiiiiitVtIXViVR= ,+t+I:
=+=I:.tBVXVt=;tRIiiiiiiiiXi:=YXiIX; :+=It;
.;;tYt:;RVVV+=:,YRiiiiiiiiiYI,.:IXiVY..+IYi=
.ti=t+;tRIXi;, :XViiiiiiiiiIV: ,YViX=.:titt.
iY++I;YVYY=: +BIiiiiiiiiiiX= +XiVi;i++Vi,
,+YYYI:VYYY;. .YRiiiiiiiiiiiVt. ;RIYt:IIVVi:
,+tYXi;YVIX; ;RVtiiiiIXXtiiVI, iRIVt,=XVit:
.+iiti++XiXI. iBIiiiiYXIIXtiIV: :XXIV++;i+iI;.
;Ii=ii:VYtRi,VRtiiiVVi=;IXitX=;VBYXI=i+;iV+;.
;tYtVt;;XYIRXBVttiVV+;:.:VYiXVRBVXY+;+IYVt+,
=iiItii,=XVIRRIttXV+=:..,tRtVBXVRI+=i:iIit+.
:t==++I:.=YXYIIiYBXYIttIVRBYtVXXI+;;t+;;+Y=,
+I=;+Y= .:IRItYIVXRRRBBRXXVIRY+=;.:i=;iVi;.
.+IYVV+: +BYXXVXXXXXXXXXVRVVi;:.:;tVYY+=:
.+ttii+ .IBXY++ittIIIti++tXXi, .++=tI+;:
;YYtIY;;VBI+;:,::;;;;;:,:IBt,::tItYV=.
=IYYI++ti+;, ....... :Xt;i=iYYI+;.
.:+i++ii;;. .=i=+i=t+;;:.
,tYIVI==:,.. ..,;=+iYIVt:..
,itt+iIYYti;. ,;itYIIt:iIi=;.
.:;;:+tIIVIi:.;iYYIii+=:,;;:.
. ,:=itIXi.tXYit=;::, .
.+tti=,,iIt+;.
.:;;:. ,;;;:.
Train corner at (288 90 652) without a target
Train corner at (168 -416 694) without a target
Train corner at (408 672 694) without a target
Train corner at (480 -48 511) without a target
Train corner at (288 1120 720) without a target
Train corner at (40 72 -20) without a target
Train corner at (-1536 416 3300) without a target
Train corner at (384 896 3798) without a target
Train corner at (-640 -128 3798) without a target
Train corner at (1152 1632 2980) without a target
Train corner at (-320 -1760 4220) without a target
-----------------------------------
RE_Shutdown( 0 )
----- R_Init -----
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 210/PCIe/SSE2
GL_VERSION: 3.3.0
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_fragment_program
GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_imaging
GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query
GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects
GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp
GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add
GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle
GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program
GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers
GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc
GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color
GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax
GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader
GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord
GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_pixel_buffer_object
GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color
GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side
GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod
GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object
GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color
GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance
GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2
GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint
GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range
GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners
GL_NV_regis
GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_TEXTURE_UNITS_ARB: 4
PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
MODE: 6, 1024 x 768 windowed hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 0
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
Initializing Shaders
WARNING: Bad shader file scripts/voy_eng.shader has incorrect syntax.
----- finished R_Init -----
Loading dll file ui.
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll)...
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll) failed:
"Failed loading D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll: Määritettyä osaa ei löydy.
"
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll)...
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll) failed:
"Failed loading D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll: Määritettyä osaa ei löydy.
"
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll)...
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll) failed:
"Failed loading D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll: Määritettyä osaa ei löydy.
"
Sys_LoadDll(ui) failed to load library
Failed to load dll, looking for qvm.
Loading vm file vm/ui.qvm...
VM file ui compiled to 1067125 bytes of code
ui loaded in 4788160 bytes on the hunk
48 arenas parsed
69 bots parsed
2 ranksets detected
2 class sets detected
Loading dll file cgame.
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2cgamex86.dll)...
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2cgamex86.dll) failed:
"Failed loading D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2cgamex86.dll: Määritettyä osaa ei löydy.
"
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2cgamex86.dll)...
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2cgamex86.dll) failed:
"Failed loading D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2cgamex86.dll: Määritettyä osaa ei löydy.
"
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2cgamex86.dll)...
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2cgamex86.dll) failed:
"Failed loading D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2cgamex86.dll: Määritettyä osaa ei löydy.
"
Sys_LoadDll(cgame) failed to load library
Failed to load dll, looking for qvm.
Loading vm file vm/cgame.qvm...
VM file cgame compiled to 1260309 bytes of code
cgame loaded in 4837376 bytes on the hunk
stitched 0 LoD cracks
...loaded 17809 faces, 67 meshes, 230 trisurfs, 0 flares
CL_InitCGame: 6.15 seconds
8 msec to draw all images
Com_TouchMemory: 0 msec
----- Server Shutdown (Server disconnected) -----
==== ShutdownGame ====
AAS shutdown.
---------------------------
RE_Shutdown( 0 )
Hunk_Clear: reset the hunk ok
----- R_Init -----
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 210/PCIe/SSE2
GL_VERSION: 3.3.0
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_fragment_program
GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_imaging
GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query
GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects
GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp
GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add
GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle
GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program
GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers
GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc
GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color
GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax
GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader
GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord
GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_pixel_buffer_object
GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color
GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side
GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod
GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object
GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color
GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance
GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2
GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint
GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range
GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners
GL_NV_regis
GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_TEXTURE_UNITS_ARB: 4
PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
MODE: 6, 1024 x 768 windowed hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 0
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
Initializing Shaders
WARNING: Bad shader file scripts/voy_eng.shader has incorrect syntax.
----- finished R_Init -----
Loading dll file ui.
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll)...
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll) failed:
"Failed loading D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll: Määritettyä osaa ei löydy.
"
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll)...
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll) failed:
"Failed loading D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll: Määritettyä osaa ei löydy.
"
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll)...
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll) failed:
"Failed loading D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll: Määritettyä osaa ei löydy.
"
Sys_LoadDll(ui) failed to load library
Failed to load dll, looking for qvm.
Loading vm file vm/ui.qvm...
VM file ui compiled to 1067125 bytes of code
ui loaded in 4788160 bytes on the hunk
48 arenas parsed
69 bots parsed
2 ranksets detected
2 class sets detected
Resolving motd.stef1.ravensoft.com
motd.stef1.ravensoft.com resolved to 63.146.124.45:27951
50.115.163.80:27960 resolved to 50.115.163.80:27960
Resolving authenticate.stef1.ravensoft.com
authenticate.stef1.ravensoft.com resolved to 63.146.124.45:27953
********************
ERROR: CL_ParseGamestate: bad command byte
********************
RE_Shutdown( 0 )
Hunk_Clear: reset the hunk ok
----- R_Init -----
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 210/PCIe/SSE2
GL_VERSION: 3.3.0
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_fragment_program
GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_imaging
GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query
GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects
GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp
GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add
GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle
GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program
GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers
GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc
GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color
GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax
GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader
GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord
GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_pixel_buffer_object
GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color
GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side
GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod
GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object
GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color
GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance
GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2
GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint
GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range
GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners
GL_NV_regis
GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_TEXTURE_UNITS_ARB: 4
PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
MODE: 6, 1024 x 768 windowed hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 0
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
Initializing Shaders
WARNING: Bad shader file scripts/voy_eng.shader has incorrect syntax.
----- finished R_Init -----
Loading dll file ui.
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll)...
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll) failed:
"Failed loading D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll: Määritettyä osaa ei löydy.
"
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll)...
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll) failed:
"Failed loading D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll: Määritettyä osaa ei löydy.
"
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll)...
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll) failed:
"Failed loading D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll: Määritettyä osaa ei löydy.
"
Sys_LoadDll(ui) failed to load library
Failed to load dll, looking for qvm.
Loading vm file vm/ui.qvm...
VM file ui compiled to 1067125 bytes of code
ui loaded in 4788160 bytes on the hunk
48 arenas parsed
69 bots parsed
2 ranksets detected
2 class sets detected
]/condump dumps.txt
Dumped console text to dumps.txt.
]/condump dumps.txt
Dumped console text to dumps.txt.
D:Program FilesThe Last Outpost RPG-X Complete EditionbaseEFpak3.pk3
(1685 files)
D:Program FilesThe Last Outpost RPG-X Complete EditionbaseEFpak2.pk3 (794
files)
D:Program FilesThe Last Outpost RPG-X Complete EditionbaseEFpak1.pk3 (67
files)
D:Program FilesThe Last Outpost RPG-X Complete EditionbaseEFpak0.pk3
(19069 files)
D:Program FilesThe Last Outpost RPG-X Complete EditionbaseEFminari.pk3
(11 files)
D:Program FilesThe Last Outpost RPG-X Complete EditionbaseEFmapextras.pk3
(84 files)
D:Program FilesThe Last Outpost RPG-X Complete Edition/baseEF
----------------------
83566 files in pk3 files
Loading dll file qagame.
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2qagamex86.dll)...
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2qagamex86.dll) failed:
"Failed loading D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2qagamex86.dll: Määritettyä osaa ei löydy.
"
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2qagamex86.dll)...
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2qagamex86.dll) failed:
"Failed loading D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2qagamex86.dll: Määritettyä osaa ei löydy.
"
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2qagamex86.dll)...
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2qagamex86.dll) failed:
"Failed loading D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2qagamex86.dll: Määritettyä osaa ei löydy.
"
Sys_LoadDll(qagame) failed to load library
Failed to load dll, looking for qvm.
Loading vm file vm/qagame.qvm...
VM file qagame compiled to 1847672 bytes of code
qagame loaded in 5144800 bytes on the hunk
------- Game Initialization -------
gamename: rpg-x2
gamedate: Oct 24 2009
Float to int casting behaviour: ISO compliant
Not logging to disk.
target_speaker without a noise key at (294 -876 692)ERROR: Couldn't read in
file: maps/taren-a2.locations!
20 teams with 28 entities
12 items registered
-----------------------------------
------- BotLib Initialization -------
loaded weapons.c
loaded items.c
loaded syn.c
loaded rnd.c
loaded match.c
------------ Map Loading ------------
trying to load maps/taren-a2.aas
Fatal: can't open maps/taren-a2.aas
69 bots parsed
48 arenas parsed
Initializing RPG-X Globals...765 entities loaded.
COMPLETED
,.
..:, :Xt. ,:.
,=+t: .IRX= :++=.
.=iVt:. :RYYI. .itt+
.:tXI=;. tRtiV; ,IYY:.
.+;ii=;. ,XVi+Vt. :tIi+
.;ti;;:. +RI++IY, ,+tt=.
,++YY;. ,XXi+++X= ;IYI=.
;ttY+;. .,=iVRI++++YX+;. ;VYt;
.;ii+=, .;IXRRXVi++++iVRXVi:. ,=iii.
.==;ti, .;YRRVVXYii+++++IVIVRXt, ,+=tI=
.iitY=, .tRRVXXVRV+++ii++YRXVIYXV; :tYti,
.+iii=,,IBVVXYiiXViiiiiiitVtIXViVR= ,+t+I:
=+=I:.tBVXVt=;tRIiiiiiiiiXi:=YXiIX; :+=It;
.;;tYt:;RVVV+=:,YRiiiiiiiiiYI,.:IXiVY..+IYi=
.ti=t+;tRIXi;, :XViiiiiiiiiIV: ,YViX=.:titt.
iY++I;YVYY=: +BIiiiiiiiiiiX= +XiVi;i++Vi,
,+YYYI:VYYY;. .YRiiiiiiiiiiiVt. ;RIYt:IIVVi:
,+tYXi;YVIX; ;RVtiiiiIXXtiiVI, iRIVt,=XVit:
.+iiti++XiXI. iBIiiiiYXIIXtiIV: :XXIV++;i+iI;.
;Ii=ii:VYtRi,VRtiiiVVi=;IXitX=;VBYXI=i+;iV+;.
;tYtVt;;XYIRXBVttiVV+;:.:VYiXVRBVXY+;+IYVt+,
=iiItii,=XVIRRIttXV+=:..,tRtVBXVRI+=i:iIit+.
:t==++I:.=YXYIIiYBXYIttIVRBYtVXXI+;;t+;;+Y=,
+I=;+Y= .:IRItYIVXRRRBBRXXVIRY+=;.:i=;iVi;.
.+IYVV+: +BYXXVXXXXXXXXXVRVVi;:.:;tVYY+=:
.+ttii+ .IBXY++ittIIIti++tXXi, .++=tI+;:
;YYtIY;;VBI+;:,::;;;;;:,:IBt,::tItYV=.
=IYYI++ti+;, ....... :Xt;i=iYYI+;.
.:+i++ii;;. .=i=+i=t+;;:.
,tYIVI==:,.. ..,;=+iYIVt:..
,itt+iIYYti;. ,;itYIIt:iIi=;.
.:;;:+tIIVIi:.;iYYIii+=:,;;:.
. ,:=itIXi.tXYit=;::, .
.+tti=,,iIt+;.
.:;;:. ,;;;:.
Train corner at (288 90 652) without a target
Train corner at (168 -416 694) without a target
Train corner at (408 672 694) without a target
Train corner at (480 -48 511) without a target
Train corner at (288 1120 720) without a target
Train corner at (40 72 -20) without a target
Train corner at (-1536 416 3300) without a target
Train corner at (384 896 3798) without a target
Train corner at (-640 -128 3798) without a target
Train corner at (1152 1632 2980) without a target
Train corner at (-320 -1760 4220) without a target
-----------------------------------
RE_Shutdown( 0 )
----- R_Init -----
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 210/PCIe/SSE2
GL_VERSION: 3.3.0
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_fragment_program
GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_imaging
GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query
GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects
GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp
GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add
GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle
GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program
GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers
GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc
GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color
GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax
GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader
GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord
GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_pixel_buffer_object
GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color
GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side
GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod
GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object
GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color
GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance
GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2
GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint
GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range
GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners
GL_NV_regis
GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_TEXTURE_UNITS_ARB: 4
PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
MODE: 6, 1024 x 768 windowed hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 0
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
Initializing Shaders
WARNING: Bad shader file scripts/voy_eng.shader has incorrect syntax.
----- finished R_Init -----
Loading dll file ui.
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll)...
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll) failed:
"Failed loading D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll: Määritettyä osaa ei löydy.
"
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll)...
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll) failed:
"Failed loading D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll: Määritettyä osaa ei löydy.
"
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll)...
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll) failed:
"Failed loading D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll: Määritettyä osaa ei löydy.
"
Sys_LoadDll(ui) failed to load library
Failed to load dll, looking for qvm.
Loading vm file vm/ui.qvm...
VM file ui compiled to 1067125 bytes of code
ui loaded in 4788160 bytes on the hunk
48 arenas parsed
69 bots parsed
2 ranksets detected
2 class sets detected
Loading dll file cgame.
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2cgamex86.dll)...
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2cgamex86.dll) failed:
"Failed loading D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2cgamex86.dll: Määritettyä osaa ei löydy.
"
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2cgamex86.dll)...
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2cgamex86.dll) failed:
"Failed loading D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2cgamex86.dll: Määritettyä osaa ei löydy.
"
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2cgamex86.dll)...
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2cgamex86.dll) failed:
"Failed loading D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2cgamex86.dll: Määritettyä osaa ei löydy.
"
Sys_LoadDll(cgame) failed to load library
Failed to load dll, looking for qvm.
Loading vm file vm/cgame.qvm...
VM file cgame compiled to 1260309 bytes of code
cgame loaded in 4837376 bytes on the hunk
stitched 0 LoD cracks
...loaded 17809 faces, 67 meshes, 230 trisurfs, 0 flares
CL_InitCGame: 6.15 seconds
8 msec to draw all images
Com_TouchMemory: 0 msec
----- Server Shutdown (Server disconnected) -----
==== ShutdownGame ====
AAS shutdown.
---------------------------
RE_Shutdown( 0 )
Hunk_Clear: reset the hunk ok
----- R_Init -----
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 210/PCIe/SSE2
GL_VERSION: 3.3.0
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_fragment_program
GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_imaging
GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query
GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects
GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp
GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add
GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle
GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program
GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers
GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc
GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color
GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax
GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader
GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord
GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_pixel_buffer_object
GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color
GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side
GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod
GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object
GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color
GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance
GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2
GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint
GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range
GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners
GL_NV_regis
GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_TEXTURE_UNITS_ARB: 4
PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
MODE: 6, 1024 x 768 windowed hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 0
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
Initializing Shaders
WARNING: Bad shader file scripts/voy_eng.shader has incorrect syntax.
----- finished R_Init -----
Loading dll file ui.
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll)...
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll) failed:
"Failed loading D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll: Määritettyä osaa ei löydy.
"
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll)...
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll) failed:
"Failed loading D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll: Määritettyä osaa ei löydy.
"
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll)...
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll) failed:
"Failed loading D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll: Määritettyä osaa ei löydy.
"
Sys_LoadDll(ui) failed to load library
Failed to load dll, looking for qvm.
Loading vm file vm/ui.qvm...
VM file ui compiled to 1067125 bytes of code
ui loaded in 4788160 bytes on the hunk
48 arenas parsed
69 bots parsed
2 ranksets detected
2 class sets detected
Resolving motd.stef1.ravensoft.com
motd.stef1.ravensoft.com resolved to 63.146.124.45:27951
50.115.163.80:27960 resolved to 50.115.163.80:27960
Resolving authenticate.stef1.ravensoft.com
authenticate.stef1.ravensoft.com resolved to 63.146.124.45:27953
********************
ERROR: CL_ParseGamestate: bad command byte
********************
RE_Shutdown( 0 )
Hunk_Clear: reset the hunk ok
----- R_Init -----
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 210/PCIe/SSE2
GL_VERSION: 3.3.0
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_fragment_program
GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_imaging
GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query
GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects
GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp
GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add
GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle
GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program
GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers
GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc
GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color
GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax
GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader
GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord
GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_pixel_buffer_object
GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color
GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side
GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod
GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object
GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color
GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance
GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2
GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint
GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range
GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners
GL_NV_regis
GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_TEXTURE_UNITS_ARB: 4
PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
MODE: 6, 1024 x 768 windowed hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 0
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
Initializing Shaders
WARNING: Bad shader file scripts/voy_eng.shader has incorrect syntax.
----- finished R_Init -----
Loading dll file ui.
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll)...
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll) failed:
"Failed loading D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll: Määritettyä osaa ei löydy.
"
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll)...
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll) failed:
"Failed loading D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll: Määritettyä osaa ei löydy.
"
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll)...
Sys_LoadDll(D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll) failed:
"Failed loading D:Program FilesThe Last Outpost RPG-X Complete
EditionRPG-X2uix86.dll: Määritettyä osaa ei löydy.
"
Sys_LoadDll(ui) failed to load library
Failed to load dll, looking for qvm.
Loading vm file vm/ui.qvm...
VM file ui compiled to 1067125 bytes of code
ui loaded in 4788160 bytes on the hunk
48 arenas parsed
69 bots parsed
2 ranksets detected
2 class sets detected
]/condump dumps.txt
Dumped console text to dumps.txt.
]/condump dumps.txt
Dumped console text to dumps.txt.