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Author Topic: EF2 - EF1 Conversion  (Read 1856 times)

GSIO01

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Re: EF2 - EF1 Conversion
« Reply #15 on: August 31, 2011, 05:17:07 am »

If I remember correctly export to game in ÜberRadiant exports to the wrong map file format for EF (most likely a bug) so GTK Radiant is not able to parse it correctly.
« Last Edit: December 31, 1969, 07:00:00 pm by Guest »
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Nuclear_Sunshine

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Re: EF2 - EF1 Conversion
« Reply #16 on: August 31, 2011, 05:45:45 am »

the function does work, but not well.

I made a 128x128x128 box, hollowed it out, and put a light in there. Saved it, exported it, and it opened up in GTK just fine.
It just doesn't seem to like larger maps... :(
« Last Edit: December 31, 1969, 07:00:00 pm by Guest »
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Telex Ferra

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Re: EF2 - EF1 Conversion
« Reply #17 on: August 31, 2011, 01:45:57 pm »

export it to 4 smaller maps and import them separately?
« Last Edit: December 31, 1969, 07:00:00 pm by Guest »
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Nuclear_Sunshine

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Re: EF2 - EF1 Conversion
« Reply #18 on: August 31, 2011, 03:24:29 pm »

You see, it's guys like you that think they can stroll in, make some smart remark, and think that they're absolutely right.

aaanndd......

you were :D

Exporting as smaller maps (in this case I exported each deck as 1 map) seems to work really well.
With some small exceptions.
It dosen't seem to export things that have been detailed, and won't export any patch>cylinders.
Normal patches are fine however, and it opens fine in GTK.

So thanks Telex! :)

We may be on to something here!
« Last Edit: December 31, 1969, 07:00:00 pm by Guest »
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