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Emote problem

Started by SanCheck, September 23, 2011, 05:15:17 AM

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SanCheck

I'm new and I figured I would try out to see how things work. I click on the emote button and it crashes. I try it again to see if it wasn't a fluke, and it did it again. Then I uninstalled it and reinstalled, did it again. Downloaded the file, reinstalled it. Still crashes.

This is what the VM_free.ui says...
----- FS_Startup -----
Current search path:
C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2zzzzzzuss_poseidon-a.pk3 (194 files)
C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2strp_defiant.pk3 (44 files)
C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2pak5_beta8_1.pk3 (85 files)
C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2pak4.pk3 (988 files)
C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2pak2.pk3 (252 files)
C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2pak1.pk3 (4701 files)
C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2pak0.pk3 (764 files)
C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2mapextras.pk3 (84 files)
C:Program FilesThe Last Outpost RPG-X Complete Edition/RPG-X2
C:Program FilesThe Last Outpost RPG-X Complete EditionbaseEFzzzzTLO.pk3 (8 files)
C:Program FilesThe Last Outpost RPG-X Complete EditionbaseEFraven_trekmaps1.pk3 (65 files)
C:Program FilesThe Last Outpost RPG-X Complete EditionbaseEFpak92.pk3 (9 files)
C:Program FilesThe Last Outpost RPG-X Complete EditionbaseEFpak3.pk3 (1685 files)
C:Program FilesThe Last Outpost RPG-X Complete EditionbaseEFpak2.pk3 (794 files)
C:Program FilesThe Last Outpost RPG-X Complete EditionbaseEFpak1.pk3 (67 files)
C:Program FilesThe Last Outpost RPG-X Complete EditionbaseEFpak0.pk3 (19069 files)
C:Program FilesThe Last Outpost RPG-X Complete Edition/baseEF

----------------------
28809 files in pk3 files
execing default.cfg
com_zoneMegs will be changed upon restarting.
execing hmconfig.cfg
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
----- Client Initialization -----
Couldn't read q3history.
----- Initializing Renderer ----
-------------------------------
QKEY found.
----- Client Initialization Complete -----
----- R_Init -----
SDL using driver "windib"
Initializing OpenGL display
Estimated display aspect: 1.778
...setting mode -1: 1280 800
Using 8/8/8 Color bits, 24 depth, 0 stencil display.
Available modes: '1600x900 1280x720 1360x768 1280x800 640x480 800x600 1024x768 1152x864 1280x960 1280x1024'
GL_RENDERER: ATI Radeon HD 4200
Initializing OpenGL extensions
...GL_EXT_texture_compression_s3tc not found
...GL_S3_s3tc not found
...GL_EXT_texture_env_add not found
...using GL_ARB_multitexture
...GL_EXT_compiled_vertex_array not found
...GL_EXT_texture_filter_anisotropic not found

GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Radeon HD 4200
GL_VERSION: 3.3.9836 Compatibility Profile Context
GL_EXTENSIONS: GL_AMDX_debug_output GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_shader_stencil_export GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mir
GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_TEXTURE_UNITS_ARB: 8

PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
MODE: -1, 1280 x 800 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: multiple glArrayElement
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 3
texture bits: 32
multitexture: enabled
compiled vertex arrays: disabled
texenv add: disabled
compressed textures: disabled
Initializing Shaders
----- finished R_Init -----
------ Initializing Sound ------
Loading "OpenAL32.dll"...
Failed to open OpenAL device.
SDL_Init( SDL_INIT_AUDIO )... OK
SDL audio driver is "dsound".
SDL_AudioSpec:
  Format:   AUDIO_S16LSB
  Freq:     22050
  Samples:  512
  Channels: 2
Starting SDL audio callback...
SDL audio initialized.
----- Sound Info -----
    1 stereo
16384 samples
   16 samplebits
    1 submission_chunk
22050 speed
039AF388 dma buffer
No background file.
----------------------
Sound initialization successful.
--------------------------------
Sound memory manager started
Loading dll file ui.
Sys_LoadDll(C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2uix86.dll)...
Sys_LoadDll(C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2uix86.dll) failed:
"Failed loading C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2uix86.dll: The specified module could not be found.
"
Sys_LoadDll(C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2uix86.dll)...
Sys_LoadDll(C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2uix86.dll) failed:
"Failed loading C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2uix86.dll: The specified module could not be found.
"
Sys_LoadDll(C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2uix86.dll)...
Sys_LoadDll(C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2uix86.dll) failed:
"Failed loading C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2uix86.dll: The specified module could not be found.
"
Sys_LoadDll(ui) failed to load library
Failed to load dll, looking for qvm.
Loading vm file vm/ui.qvm...
VM file ui compiled to 1067125 bytes of code
ui loaded in 4788160 bytes on the hunk
41 arenas parsed
69 bots parsed
2 ranksets detected
2 class sets detected
--- Common Initialization Complete ---
Winsock Initialized
Hostname: Ixerin
IP6: fe80::5501:2f81:51cc:f032%12
IP6: fe80::101e:18fb:9d11:6525%10
IP6: 2002:62ee:9ada::62ee:9ada
IP: 98.238.154.218
IP6: 2001:0:4137:9e76:101e:18fb:9d11:6525
Opening IP6 socket: [::]:27960
Opening IP socket: 0.0.0.0:27960
Resolving motd.stef1.ravensoft.com
motd.stef1.ravensoft.com resolved to 63.146.124.45:27951
66.228.40.114:27960 resolved to 66.228.40.114:27960
Resolving authenticate.stef1.ravensoft.com
authenticate.stef1.ravensoft.com resolved to 63.146.124.45:27953
----- FS_Startup -----
Current search path:
C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2zzzzzzuss_poseidon-a.pk3 (194 files)
C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2strp_defiant.pk3 (44 files)
C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2pak5_beta8_1.pk3 (85 files)
C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2pak4.pk3 (988 files)
C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2pak2.pk3 (252 files)
C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2pak1.pk3 (4701 files)
C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2pak0.pk3 (764 files)
C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2mapextras.pk3 (84 files)
C:Program FilesThe Last Outpost RPG-X Complete Edition/RPG-X2
C:Program FilesThe Last Outpost RPG-X Complete EditionbaseEFzzzzTLO.pk3 (8 files)
C:Program FilesThe Last Outpost RPG-X Complete EditionbaseEFraven_trekmaps1.pk3 (65 files)
C:Program FilesThe Last Outpost RPG-X Complete EditionbaseEFpak92.pk3 (9 files)
C:Program FilesThe Last Outpost RPG-X Complete EditionbaseEFpak3.pk3 (1685 files)
C:Program FilesThe Last Outpost RPG-X Complete EditionbaseEFpak2.pk3 (794 files)
C:Program FilesThe Last Outpost RPG-X Complete EditionbaseEFpak1.pk3 (67 files)
C:Program FilesThe Last Outpost RPG-X Complete EditionbaseEFpak0.pk3 (19069 files)
C:Program FilesThe Last Outpost RPG-X Complete Edition/baseEF

----------------------
57618 files in pk3 files

WARNING: You are missing some files referenced by the server:
baseEF/zzzzzTLOv2.pk3
baseEF/pak50.pk3
You might not be able to join the game
Go to the setting menu to turn on autodownload, or get the file elsewhere

RE_Shutdown( 0 )
Hunk_Clear: reset the hunk ok
----- R_Init -----

GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Radeon HD 4200
GL_VERSION: 3.3.9836 Compatibility Profile Context
GL_EXTENSIONS: GL_AMDX_debug_output GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_shader_stencil_export GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mir
GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_TEXTURE_UNITS_ARB: 8

PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
MODE: -1, 1280 x 800 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: multiple glArrayElement
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 3
texture bits: 32
multitexture: enabled
compiled vertex arrays: disabled
texenv add: disabled
compressed textures: disabled
Initializing Shaders
----- finished R_Init -----
Loading dll file ui.
Sys_LoadDll(C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2uix86.dll)...
Sys_LoadDll(C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2uix86.dll) failed:
"Failed loading C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2uix86.dll: The specified module could not be found.
"
Sys_LoadDll(C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2uix86.dll)...
Sys_LoadDll(C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2uix86.dll) failed:
"Failed loading C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2uix86.dll: The specified module could not be found.
"
Sys_LoadDll(C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2uix86.dll)...
Sys_LoadDll(C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2uix86.dll) failed:
"Failed loading C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2uix86.dll: The specified module could not be found.
"
Sys_LoadDll(ui) failed to load library
Failed to load dll, looking for qvm.
Loading vm file vm/ui.qvm...
VM file ui compiled to 1067125 bytes of code
ui loaded in 4788160 bytes on the hunk
41 arenas parsed
69 bots parsed
2 ranksets detected
2 class sets detected
Loading dll file cgame.
Sys_LoadDll(C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2cgamex86.dll)...
Sys_LoadDll(C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2cgamex86.dll) failed:
"Failed loading C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2cgamex86.dll: The specified module could not be found.
"
Sys_LoadDll(C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2cgamex86.dll)...
Sys_LoadDll(C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2cgamex86.dll) failed:
"Failed loading C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2cgamex86.dll: The specified module could not be found.
"
Sys_LoadDll(C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2cgamex86.dll)...
Sys_LoadDll(C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2cgamex86.dll) failed:
"Failed loading C:Program FilesThe Last Outpost RPG-X Complete EditionRPG-X2cgamex86.dll: The specified module could not be found.
"
Sys_LoadDll(cgame) failed to load library
Failed to load dll, looking for qvm.
Loading vm file vm/cgame.qvm...
VM file cgame compiled to 1260309 bytes of code
cgame loaded in 4837376 bytes on the hunk
stitched 85 LoD cracks
...loaded 2734 faces, 2970 meshes, 47 trisurfs, 0 flares
CL_InitCGame:  4.04 seconds
90 msec to draw all images
Com_TouchMemory: 0 msec
----- CL_Shutdown -----
Closing SDL audio device...
SDL audio device shut down.
RE_Shutdown( 1 )
----- CL_Shutdown -----
WARNING: Recursive shutdown
----- CL_Shutdown -----
WARNING: Recursive shutdown


I'm sorry if this is long, I have no idea what all means. Did I mess up somewhere? Is there anything I can do to fix this?

Thank you.

Telex Ferra

#1
are those dlls referenced towards the bottom in your ...RPG-X2 folder?