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Messages - Serris

#1
QuoteCase: Lian-Li LANCOOL 215 Midi-Tower

I'm glad my advice regarding this case caught on. It's way too good for the money.
#2
Introduce Yourself! / Re: Guess who's alive!!
September 06, 2023, 08:24:20 PM
Hello, Sheia! Good to see you! Just so you know, we've primarily moved over to Discord as our primary means of organizing. Here is the invitation link to our server.
#3
Introduce Yourself! / Re: H'lo, everybody
May 17, 2023, 08:17:17 AM
Welcome, and apologies for the delay in getting back to you! We've migrated over to Discord and our forums are considered archived. You can use this link to join our server.
#4
Introduce Yourself! / Re: Hello!
October 21, 2022, 06:13:11 PM
Sorry for the delay! It's been a hectic week. You can try this link to join the Discord server!
#5







New players can download the full game from here. All of these changes are already included.



Patch Notes:

•  cMod game engine by Noah "Chomenor" Metzger updated to latest TLO branch source commit as of August 4th, 2022.
            •  Full documentation regarding engine changes is available here.

•  Players using Windows 11 will no longer crash to desktop when forcibly disconnected from a server.

•  The option to switch between OpenGL 1 and OpenGL 2-based renderers has been added to Video.

•  Anisotropic filtering options have been added to Video.
            •  The maximum supported setting is 16x.

•  Anti-aliasing options have been added to Video.
            •  The maximum supported setting is 4x MSAA.

•  Configuration settings previously limited to console commands are now exposed to the options menu UI.
            •  The Brightness menu now has finer control over peak and low brightness settings.

•  Significant reduction of redundant files in new client installs.



Known Issues:

•  No official support for macOS operating systems.
            •  The Windows client has been tested and confirmed to work with WINE on x86-based Macs and on M-series Macs through Rosetta.

•  Linux client may require SDL2 and other library dependencies to be downloaded and installed before the game can be played.
#6
Introduce Yourself! / Re: Hi all!
August 01, 2022, 10:55:29 PM
Good to see some old, familiar names around these parts! If I remember correctly, you were in Federation Reborn back in the day. Welcome to the community!
#7
Introduce Yourself! / Re: I was Zemi
June 16, 2022, 10:29:42 PM
You can grab the Holomatch multiplayer of Elite Force for free here. It's compatible with Windows 7 and Windows 10, but has compatibility problems on some systems running Windows 11. Your mileage may vary.
#8
This take on a more oppressive, violent humanity feels way more brutal than even Discovery's take on the Terran Empire.
#9







New players can download the full game from here. All of these changes are already included.

Surprise! We skipped a tenth in our version revisions because an important feature was added to the source code almost immediately after version 1.3 was ready to launch! Extract the patch files to the directory where you've installed the game and you'll be ready to go.



Patch Notes:

•  cMod game engine by Noah "Chomenor" Metzger updated to latest TLO branch source commit as of October 16th, 2021.
            •  Full documentation regarding engine changes is available here.

•  New players will be prompted to set their in-game gamma brightness setting on first start-up.

•  UI and HUD will now correctly scale with aspect ratio, eliminating stretching and unintended rendering bugs.
            •  Example screenshots (3440x1440, PNG format):
                  •    Startup Screen Before
                  •    Startup Screen After
                  •    Main Menu Before
                  •    Main Menu After
                  •    Configure Screen Before
                  •    Configure Screen After
                  •    Player Select Before
                  •    Player Select After
                  •    In-Game HUD Before
                  •    In-Game HUD After

•  Field of View and HUD position sliders have been added under Video Additional.
            •  Example screenshots (3440x1440, PNG format):
                  •    Menu Options
                  •    Default Settings
                  •    Adjusted Settings
                  •    Effect of Adjustments In-Game

•  Server Browser has been modified to accurately reflect player counts on servers.
            •      Servers populated only by bots will register as having zero players.
            •      A new Server Data button has been added to the server browser.
                  •    The new Server Data menu shows the names of players and bots currently playing, server settings, and flags potential client compatibility issues.

•  Master server Internet1 has been re-configured to point to the official master server.
            •  Dedicated server owners and operators should update their server configurations to refer to the following master servers:           
                  •    master.stef1.ravensoft.com
                  •    master.stvef.org
                  •    efmaster.tjps.eu
                  •    master.stef1.daggolin.de


Known Issues:

•  No official support for macOS operating systems.
            •  The Windows client has been tested and confirmed to work with WINE on x86-based Macs and on M-series Macs through Rosetta.

•  Linux client may require SDL2 and other library dependencies to be downloaded and installed before the game can be played.
            •  This is an experimental, minimally tested portable client and we very much welcome feedback from Linux users.

•  No in-game options for display 4:3 resolutions above 2048x1536 and 16:9 resolutions above 856x480.
•  No in-game options for 3:2 and 21:9 aspect ratios.
            •  Native full screen monitor resolution can be set by using /r_fullscreenMode "-2" and /vid_restart.
            •  Windowed mode can be set by using /r_fullscreen "0".
            •  Windowed mode resolution is set by setting /r_customwidth and /r_customheight to your desired window size.
                  •    For example, you would type /r_customwidth "1920";r_customheight "1080" in console for 1080p displays.
                  •    If none of your changes are taking effect, try /vid_restart.

•  No in-game options for anti-aliasing.
            •  These must be set manually via your graphics card's control panel.
#10
RPG-X is a possibility some day, but Holomatch is a definite no due to our non-compete agreement.
#11
QuoteAmazing, people are still playing this game! :D*

Any chance of a Linux release? O:-)

Once we iron out some quirks with some of the new planned features, it's on the to-do list!
#12

These updates are already applied to new clients downloaded after September 12th, 2021.




   



Patch Notes - Version 2.0

This version is largely to improve the new user experience. Users who have existing installs of RPG-X can download this file and place it in their BaseEF folder to receive most of the core changes. Compatibility with existing RPG-X game servers is unaffected.

•  No more version forks! RPG-X is now only available as one standalone download to prevent community fragmentation.

•  The Internet1, Internet2, and Internet3 Master Server browsers are now functional again.
            •  If one doesn't work, try the others.

•  The Asteria Pack by GriffinEndurance is now included with the game by default.
            •  The EULA agreement can be found in the Mod Licenses subfolder.
                  •    Existing users may download the content here.

•  fs_homepath is now set to . by default in autoexec.cfg.
            •  This will write configuration files to $RoamingAppData%\RPGXEF, rather than Drive Root:\RPG-X like the previous version.
                  •    Running the game as administrator will cause configuration files to save in the game directory.

•  Music packs containing copyrighted audio files have been removed.

•  Source code has been modified to lay the foundation for future feature additions.
#13
Introduce Yourself! / Re: Kevin Duprise, Reporting in
January 25, 2021, 12:45:49 PM
Nice to have you aboard! If you have any questions, feel free to ask here on the forums, or on our Discord.
#14
Announcements / A Year to Remember
November 22, 2020, 05:48:23 PM
2020 has been a tremendous year, for better or worse. Together, we've all faced unimaginable personal and professional disruptions as a result of the COVID-19 pandemic that have tested our resolve. This community is no exception to the bleak state of affairs, not just this year, but over the last few years. The Last Outpost closed out the last decade with a tumultuous cycle in leadership and a lack of direction. Our personal struggles have only served to pull our attention away from our community and make this worse, especially as of late.

Look to the world around us. In America alone, despite uncontrolled case numbers, there are now two promising candidates for vaccination against COVID-19. Even in darkness, there is hope. I feel your frustrations with our stagnation and lack of direction, and those frustrations now have a voice and substantial influence in shaping this community. There is hope for The Last Outpost's future. Still, despite my overwhelming urge to hit the ground running with sweeping reforms, if this year has taught us anything, it's that it is a time to be careful and considerate. I will be holding a Cabinet Meeting after the American Thanksgiving holiday in early December to confer with my colleagues in the Cabinet and the membership, get an assessment of the current state of affairs, and make decisions accordingly.

Scheduling pending, I invite you all to join me in this meeting, and lay the foundation for a better future for The Last Outpost. My private messages on the forum and on our Discord are open. Please do not hesitate to come to me with your feedback, your ideas, and your visions for this community. I want to encourage a more open, constructive dialogue and camaraderie within our community. Every input counts, now more than ever.
#15
Introduce Yourself! / Re: Hey guys!!
September 03, 2020, 08:34:03 PM
Welcome to TLO! We're happy to have you. See you on the frontier!