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#51
Introduce Yourself! / Re: EnsignJensen reporting in
Last post by Jenson - August 26, 2021, 08:01:46 AM
We must be related!  :lol: Welcome!
#52
Introduce Yourself! / Re: EnsignJensen reporting in
Last post by Shoot - August 24, 2021, 06:39:14 PM
Welcome aboard! Enjoy your stay! ^-^
#53
Introduce Yourself! / Re: EnsignJensen reporting in
Last post by Callum603 - August 24, 2021, 01:31:59 AM
Welcome to TLO!
#54
Introduce Yourself! / EnsignJensen reporting in
Last post by EnsignJensen - August 23, 2021, 03:16:30 PM
Good afternoon ladies and lads,

EnsignJensen here. New to holomatch, looking forward to seeing you all in the forums and on the servers.

Best regards,
EJ
#55
Engineering / Re: [INVESTIGATING] Crash on P...
Last post by RetroActiveGM - August 08, 2021, 03:05:32 PM
Quote from: Callum603 on August 08, 2021, 01:44:30 PM
Quote from: RetroActiveGM on August 07, 2021, 09:22:14 PMHey guys, I was wondering if a fix/patch was ever worked out for this bug? I downloaded RPG-X earlier today to play with friends and whenever we shot each other, the server crashed.

Sadly it wasn't.  The best work around is to run two clients, set one up as a dedicated server and use the other one to play from, the issue is the server host being shot, with the server host not being a playable character it removes that issue.

If you need any help setting up a client as a dedicated server, just drop me a message and I will help you out.

I don't think it's an issue specific to the server host being shot. Myself and a group of friends tested out the bug on both client hosted and dedicated client hosted, and whenever any of us was killed (not simply shot/damaged) by a phaser, the server would crash. Respawn and death by collison/being sucked into space worked fine, so it's something to do with the death the phaser causes.

Here's an excerpt from my server log which shows the point at which the crash occurs:

Kill: 0 1 10: William T. Riker killed Sherlock by MOD_PHASER
Lua: Lua module [scripts/lua/RPG_Voy4/rpg_voy4.lua] unloaded.
********************
ERROR: Q_strncpyz: NULL src. dest was
********************
----- Server Shutdown (Server crashed: Q_strncpyz: NULL src. dest was ) -----
Sending heartbeat to master.stef1.ravensoft.com:27953
Sending heartbeat to master.stef1.ravensoft.com:27953
==== ShutdownGame ====
AAS shutdown.
forcefully unloading qagame vm
---------------------------
RE_Shutdown( 0 )
Hunk_Clear: reset the hunk ok
----- R_Init -----

I should also note that we tested this on a different map, the Enterprise-E, and the same thing happened so it's not map-specific.
#56
Engineering / Re: [INVESTIGATING] Crash on P...
Last post by Callum603 - August 08, 2021, 01:44:30 PM
Quote from: RetroActiveGM on August 07, 2021, 09:22:14 PMHey guys, I was wondering if a fix/patch was ever worked out for this bug? I downloaded RPG-X earlier today to play with friends and whenever we shot each other, the server crashed.

Sadly it wasn't.  The best work around is to run two clients, set one up as a dedicated server and use the other one to play from, the issue is the server host being shot, with the server host not being a playable character it removes that issue.

If you need any help setting up a client as a dedicated server, just drop me a message and I will help you out.
#57
Engineering / Re: [INVESTIGATING] Crash on P...
Last post by RetroActiveGM - August 07, 2021, 09:22:14 PM
Hey guys, I was wondering if a fix/patch was ever worked out for this bug? I downloaded RPG-X earlier today to play with friends and whenever we shot each other, the server crashed.
#58
Announcements / Re: Star Trek: Voyager Elite F...
Last post by Theninjagecko - July 25, 2021, 09:34:04 PM
EDIT - I've noticed it will default to whatever your desktop resolution is regardless of what resolution you set in game. I've got around it by switching my desktop resolution to the one I require.

Hello, Thank you very much for this. It's been years since I've enjoyed this game, very good memorys for me.

I'm wondering if anyone else has an issue of it being stretched? I usually play my old games in 4:3, it was working fine but the patched version is like zoomed in to fill the screen. My old version runs fine, I have my gpu scaler set to keep aspect ratio.

Any ideas?

Thanks.

#59
RPG-X / Re: Time Zone Register
Last post by Remavas - June 16, 2021, 09:43:38 AM
Eastern European Time (UTC+2)/ Eastern European Summer Time (UTC+3)
#60
Star Trek: Cardassian War / Re: Crew Roster
Last post by Trevor of Borg - April 24, 2021, 06:18:16 PM
Roster updated, awaiting more applications