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Author Topic: I'd like my RPG-X to be pretty. [RESOLVED]  (Read 1179 times)

JSpaced10

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I'd like my RPG-X to be pretty. [RESOLVED]
« on: August 24, 2015, 10:16:23 am »

Hi guys, not really a support request, as nothing's actually broken, but I notice when I run RPG-X the lighting seems really flat and lifeless, especially when compared to some screenshots and videos I've seen on here and youtube. I don't know if some maps were better at lighting than others...

Can anyone recommend some tweaks I should be making to my system, commands etc. that will improve things?

Many thanks,
J
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Scott Archer

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Re: I'd like my RPG-X to be pretty. [RESOLVED]
« Reply #1 on: August 24, 2015, 11:48:04 am »

Map do feature different lightings. However, it might be worth boosting your graphics settings.

If in the menu you go to configure > Video > Video data


Then you can set video options to high quality. You can also play around with the settings in that menu to see what works best graphics and performance wise.


Also type /r_gamma 1 in the console (the `/¬ button under escape and above tab) to make sure that's set to normal levels.
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Grizz

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Re: I'd like my RPG-X to be pretty. [RESOLVED]
« Reply #2 on: August 24, 2015, 01:15:11 pm »

Might be worth throwing this command in too:

r_overbrightbits 0

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JSpaced10

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Re: I'd like my RPG-X to be pretty. [RESOLVED]
« Reply #3 on: August 24, 2015, 03:54:32 pm »

Thanks guys, I will give that a try and report back.
On a side note, I noticed (only because I have two screens), that RPG-X seems to ramp up the contrast/ gamma on the display anyway, turning it back down again when it shutsdown. (I noticed that icons were bright and glowy). Is this normal behaviour?

Cheers,
J
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Telex Ferra

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Re: I'd like my RPG-X to be pretty. [RESOLVED]
« Reply #4 on: August 24, 2015, 04:01:12 pm »

Could you post a screenshot to give an idea what you mean?

If you use a program like f.lux, it will interfere with rpg-x's own lighting systems. If you're not using a program like that, you can try the r_gamma <value between 0 and 1> command to see if that makes anything better.
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Scott Archer

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Re: I'd like my RPG-X to be pretty. [RESOLVED]
« Reply #5 on: August 24, 2015, 05:26:12 pm »

I have noticed the same effect caused by both Elite Force (the original base game for RPG-X) and RPG-X.
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Serris

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Re: I'd like my RPG-X to be pretty. [RESOLVED]
« Reply #6 on: August 24, 2015, 06:06:34 pm »

RPG-X is built on a 15-year-old game, so the graphics options are very limited. Settings like anti-aliasing and anisotropic filtering need to be forced in your graphics card control panel. For visual enhancements, you could try an injector like Reshade or ENB to add things like bloom lighting and ambient occlusion, but I'm not sure if they would work with the game's old OpenGL renderer.
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Martin Thompson

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Re: I'd like my RPG-X to be pretty. [RESOLVED]
« Reply #7 on: August 25, 2015, 11:05:56 am »

Quote
On a side note, I noticed (only because I have two screens), that RPG-X seems to ramp up the contrast/ gamma on the display anyway, turning it back down again when it shutsdown. (I noticed that icons were bright and glowy). Is this normal behaviour?

Yes. Its also doing that on my multi monitor setup. Its always been that way as far as I can remember.
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JSpaced10

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Re: I'd like my RPG-X to be pretty. [RESOLVED]
« Reply #8 on: August 31, 2015, 07:30:31 am »

Just a quick note to say that all these tips and contributions really helped. Thank you, I appreciate the effort you guys took.
Elite Force is 15! Wow, I am so old. It's great that you guys keep the flag flying and it's still potentially a really fun game.
Thanks for everything.
J
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